NotWired
  Empowering the mobile lifestyle!
Company

Culture

NotWired's team-based culture reflects our core values. Respect for the individual and commitment to the team are central to our culture. We work on technically challenging projects in-house and at our clients. Our focus is on 100% success in the markets we choose to pursue.

Positions Culture Benefits Projects Locations


Here are some commonly asked questions and our responses:

1. What is the work environment like?
2. What is a typical development team?
3. What types of projects are there to work on?
4. What makes NotWired succeed?
5. What is NotWired looking for in a team member?
6. How much travel is required?
7. How much overtime is required?

1. What is the work environment like?

We are casual yet intense. There are no set hours, yet software development is a team process. Team processes involve communication. Whatever will facilitate getting the project done on time and on budget is acceptable.

2. What is a typical development team?
A typical team consists of four to eight engineers along with supporting team members. Supporting team members include management, administration and operational support.

3. What type of projects will I work on?
Projects in the latest technologies. In engineering we are developing revolutionary applications based on wireless technologies. In consulting, we chose projects that meet our core competencies - development of e-infrastructures and foundations for portal and wireless computing.

4. What makes NotWired succeed?
The best people, a strong engineering process, a religious belief in quality and dogmatic iteration. On "Internet-time" you must get it out fast. However, building the next great product is not usually an overnight effort. It takes years of development and refinement to gain strategic competitive advantage. This type of competitive advantage is a huge barrier to entry for potential entrants into the marketplace.

5. What are we looking for in a team member?
Someone who believes in software development the way we do. We want the best, who think they are the best and want to work with the best. We want members that will always look for a better way, are not short-sighted, believe in quality and not just getting the job done, have the patience of a master chess player with the very best skills.

6. How much travel is required?
Travel is part of the consulting lifestyle. When long-term assignments are involved, NotWired establishes apartments to ease the burden of travel. For engineers, travel may be limited, but hours may be longer. Engineering is typically in one location with minor travel related to trade shows and new product launches.

7. How much overtime is required?
NotWired is competing on "internet-time" with other software companies, service providers, consulting organizations and ourselves. When deadlines are looming, overtime is often required. Management understands the requirement to "take a break" to research, investigate and have fun after critical deadlines have past.


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