Culture
NotWired's team-based culture reflects our core values. Respect for the
individual and commitment to the team are central to our culture. We work
on technically challenging projects in-house and at our clients. Our focus
is on 100% success in the markets we choose to pursue.
Here are some commonly asked questions and our
responses:
1. What is the work environment
like?
2. What is a typical development team?
3. What types of projects are there to work on?
4. What makes NotWired succeed?
5. What is NotWired looking for in a team member?
6. How much travel is required?
7. How much overtime is required?
1. What is the work environment like?
We are casual yet intense. There are no set hours, yet software development
is a team process. Team processes involve communication. Whatever will
facilitate getting the project done on time and on budget is acceptable.
2. What is a typical development
team?
A typical team consists of four to eight engineers along with
supporting team members. Supporting team members include management, administration
and operational support.
3. What type of projects
will I work on?
Projects in the latest technologies. In engineering we are developing
revolutionary applications based on wireless technologies. In consulting,
we chose projects that meet our core competencies - development of e-infrastructures
and foundations for portal and wireless computing.
4. What makes NotWired succeed?
The best people, a strong engineering process, a religious belief
in quality and dogmatic iteration. On "Internet-time" you must
get it out fast. However, building the next great product is not usually
an overnight effort. It takes years of development and refinement to gain
strategic competitive advantage. This type of competitive advantage is
a huge barrier to entry for potential entrants into the marketplace.
5. What are we looking
for in a team member?
Someone who believes in software development the way we do. We
want the best, who think they are the best and want to work with the best.
We want members that will always look for a better way, are not short-sighted,
believe in quality and not just getting the job done, have the patience
of a master chess player with the very best skills.
6. How much travel is required?
Travel is part of the consulting lifestyle. When long-term assignments
are involved, NotWired establishes apartments to ease the burden of travel.
For engineers, travel may be limited, but hours may be longer. Engineering
is typically in one location with minor travel related to trade shows
and new product launches.
7. How much overtime is required?
NotWired is competing on "internet-time" with other
software companies, service providers, consulting organizations and ourselves.
When deadlines are looming, overtime is often required. Management understands
the requirement to "take a break" to research, investigate and
have fun after critical deadlines have past.
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